Portal guides · Pokemon
The full English Delta Reign card list is out. This is our Delta Reign master set guide: all 141 cards, with every attack, Ability and rarity, how many reverse holos you need, and the promos that sit alongside the set. Every card is also on our Delta Reign card list.
Updated 9 November 2026. The English card list and card text come from the full set list published by PokeBeach on 23 October 2026. Every card picture, name and rarity is now checked against the English card scans. No prices are quoted, because the set is not out yet.
The short answer
- 141 cards: 103 in the main set and 38 secret rares.
- The master set is 234 cards once you add 93 reverse holos, or 235 with the Elite Trainer Box Kyogre promo.
- Out 6 November 2026, with prereleases from 24 October.
- Three Legendary Stadiums, each made of two cards played together, so six numbered cards.
- The chase is the gold Mega Rayquaza ex (141) and the six Special Illustration Rares.
How many cards are in Delta Reign?
Every card, by rarity.
Delta Reign is the sixth Mega Evolution set and the English version of Japan's Storm Emeralda, plus cards from the three 2026 Japanese MEGA Starter Decks (Eevee ex, Zoroark ex and Meowscarada ex). The main set runs 001 to 103 and the secret rares run 104 to 141.
| Rarity | Cards |
|---|---|
| Common | 50 |
| Uncommon | 33 |
| Rare | 10 |
| Double Rare | 10 |
| Illustration Rare | 14 |
| Ultra Rare | 17 |
| Special Illustration Rare | 6 |
| Mega Hyper Rare | 1 |
| Total | 141 |
The Delta Reign master set
Every card once, plus the reverse holos.
| What you need | Cards |
|---|---|
| Main set, 001 to 103 | 103 |
| Secret rares, 104 to 141 | 38 |
| Reverse holos, one for every main set card that is not a Double Rare | 93 |
| Delta Reign master set | 234 |
| Kyogre Illustration Rare, Elite Trainer Box promo | 1 |
| With the Elite Trainer Box promo | 235 |
Each Legendary Stadium is two separate numbered cards, so both halves go in the binder. Our Delta Reign placeholders give every one of these slots a card, so the gaps show you what is left.
Delta Reign promos
The cards that come with products and store offers.
| Card | Where it comes from |
|---|---|
| Kyogre, Illustration Rare art | Elite Trainer Box promo. It was an Illustration Rare in Japan and moved out of the set. |
| Kyogre 026/103, stamped | Cosmos holofoil with the 30th 'What's Your Favorite?' stamp: Hot Topic, Barnes & Noble, BoxLunch and Macy's in the USA |
| Groudon 053/103, stamped | Cosmos holofoil, 30th stamp: GameStop in the USA, EB Games in Canada and Australia |
| Giratina 045/103, stamped | Cosmos holofoil, 30th stamp: Best Buy in the USA, Toymate and Mr Toys in Australia |
| Kyogre | Pokemon Center Elite Trainer Box, card and number to be confirmed |
| Promo card to be confirmed | Build & Battle Box, card and number to be confirmed |
| Seel | Blister, card and number to be confirmed |
| Spritzee | Checklane Blister, card and number to be confirmed |
| Ampharos | Premium Checklane Blister, card and number to be confirmed |
| Delphox | Premium Checklane Blister, card and number to be confirmed |
| Xerneas | Target Checklane Blister, card and number to be confirmed |
| Deoxys | Target Checklane Blister, card and number to be confirmed |
| Keldeo | Target Checklane Blister, card and number to be confirmed |
| Delibird | Target Checklane Blister, card and number to be confirmed |
The Elite Trainer Box Kyogre counts towards a complete master set, because you can get it in a product. The stamped store promos are gift with purchase offers in the USA and Australia, so we list them for completeness. The other product promos come from the announced product line up; we confirm each card and number as soon as the cards are shown.
Every Delta Reign card
All 141 cards, grouped by type, then the secret rares.
Grass
Common · reverse holo
Draw 2 cards from your deck.
This Pokemon also does 30 damage to itself.
Wk Fire (x2) ·Rs None ·RetCCC
Common · reverse holo
Search your deck for up to 2 Surskit and put them onto your Bench. Then, shuffle your deck.
Wk Fire (x2) ·Rs None ·RetC
Common · reverse holo
The Defending Pokemon can't attack during your next turn.
Reveal the bottom 7 cards of your deck, and this attack does 50 damage for each Pokemon you find there that has the Bug Out attack. Then, shuffle any revealed Pokemon back into your deck. Discard the other cards.
Wk Fire (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, this attack does 10 more damage.
Wk Fire (x2) ·Rs None ·RetCC
Rare · reverse holo
This attack does 30 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
This attack does 50 more damage for each of your opponent's Pokemon in play that has an Ability.
Wk Fire (x2) ·Rs None ·RetCC
Common · reverse holo
Return this Pokemon and all cards attached to it into your hand.
Reveal the bottom 7 cards of your deck, and this attack does 50 damage for each Pokemon you find there that has the Bug Out attack. Then, shuffle any revealed Pokemon back into your deck. Discard the other cards.
Wk Fire (x2) ·Rs None ·RetC
Common · reverse holo
If your opponent's Active Pokemon is an Evolution Pokemon, this attack does 80 more damage.
Wk Fire (x2) ·Rs None ·RetC
Uncommon · reverse holo
This attack also does 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Wk Fire (x2) ·Rs None ·RetC
Uncommon · reverse holo
Draw 2 cards.
Wk Fire (x2) ·Rs None ·RetC
Common · reverse holo
Wk Fire (x2) ·Rs None ·RetCCC

Double Rare
This attack does 160 more damage if your opponent's Active Pokemon has any damage counters on it.
During your opponent's next turn, the Defending Pokemon can't Retreat.
Wk Fire (x2) ·Rs None ·RetCCC
Common · reverse holo
Flip a coin. If heads, this attack does 20 more damage.
Wk Fire (x2) ·Rs None ·RetC
Uncommon · reverse holo
Wk Fire (x2) ·Rs None ·RetC
Double Rare
This attack also does 120 damage to 1 of your opponent's Benched Pokemon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokemon.)
Wk Fire (x2) ·Rs None ·RetCC
Common · reverse holo
Wk Fire (x2) ·Rs None ·RetC
Common · reverse holo
Wk Fire (x2) ·Rs None ·RetC
Uncommon · reverse holo
Heal 30 damage from this Pokemon.
Wk Fire (x2) ·Rs None ·RetCC
Fire
Common · reverse holo
Switch your opponent's Active Pokemon with 1 of their Benched Pokemon. (Your opponent chooses which Benched Pokemon to switch.)
Wk Water (x2) ·Rs None ·RetCC
Rare · reverse holo
If your opponent has 4 or fewer Prize cards remaining, this attack does 90 more damage.
This Pokemon also does 50 damage to itself.
Wk Water (x2) ·Rs None ·RetCCCC
Uncommon · reverse holo
Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Wk Water (x2) ·Rs None ·RetCC
Rare · reverse holo
Wk Water (x2) ·Rs None ·RetCCC
Common · reverse holo
Your opponent's Active Pokemon is now Burned.
During your next turn, this Pokemon can't use this attack.
Wk Water (x2) ·Rs None ·RetCCC

Double Rare
This attack does 30 damage for each Basic Fire Energy card in your discard pile. Then, shuffle those Energy cards into your deck.
Discard 2 Energy from this Pokemon.
Wk Water (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, discard an Energy from your opponent's Active Pokemon.
Wk Water (x2) ·Rs None ·RetC
Water
Common · reverse holo
Each player shuffles their hand into their deck and draws 4 cards.
Heal 30 damage from this Pokemon.
Wk Lightning (x2) ·Rs None ·RetC
Rare · reverse holo
If there is a Stadium in play with "Legendary" in its name, this attack also does 50 damage to each of your opponent's Benched Pokemon.
Wk Lightning (x2) ·Rs None ·RetCCC
Common · reverse holo
Wk Lightning (x2) ·Rs None ·RetCC
Uncommon · reverse holo
Wk Lightning (x2) ·Rs None ·RetCC
Double Rare
Wk Lightning (x2) ·Rs None ·RetCCC
Lightning
Common · reverse holo
Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
Wk Fighting (x2) ·Rs None ·RetCC

Uncommon · reverse holo
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Discard any number of Basic Energy from this Pokemon. This attack does 60 damage for each Energy discarded in this way.
Wk Fighting (x2) ·Rs None ·RetCCC
Uncommon · reverse holo
Discard all Energy attached to this Pokemon.
Wk Fighting (x2) ·Rs None ·Ret None
Double Rare
If you go first, you can use this attack during your first turn. Search your deck for a Lightning Energy card and attach it to this Pokemon. Then, shuffle your deck.
Flip a coin. If tails, this Pokemon can't attack during your next turn.
Wk Fighting (x2) ·Rs None ·Ret None
Common · reverse holo
Flip a coin. If heads, your opponent's Active Pokemon is now Paralyzed.
Wk Fighting (x2) ·Rs None ·RetC

Uncommon · reverse holo
Ignore all effects on your opponent's Active Pokemon for this attack's damage.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
This attack does 20 damage for each Energy attached to all of your opponent's Pokemon.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, this attack does 20 more damage.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Wk Fighting (x2) ·Rs None ·RetC
Uncommon · reverse holo
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokemon.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Uncommon · reverse holo
If this Pokemon evolved from Wattrel this turn, this attack does 90 more damage.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Uncommon · reverse holo
During your next turn, this Pokemon can't use this attack.
Wk Fighting (x2) ·Rs None ·RetC
Psychic
Common · reverse holo
Wk Darkness (x2) ·Rs Fighting (-30) ·RetCC

Common · reverse holo
This attack does 20 damage for each card in your opponent's hand.
Your opponent's Active Pokemon is now Asleep.
Wk Darkness (x2) ·Rs Fighting (-30) ·RetCC
Rare · reverse holo
Prevent all damage from attacks done to this Pokemon during your opponent's next turn. You can't use this attack if any of your Pokemon used Chaos Crawler during your last turn.
Wk Darkness (x2) ·Rs Fighting (-30) ·RetCCC
Common · reverse holo
Wk Darkness (x2) ·Rs Fighting (-30) ·RetCCC

Double Rare
This Pokemon does 30 damage to itself.
Wk Darkness (x2) ·Rs Fighting (-30) ·RetCCC
Uncommon · reverse holo
If your opponent's Active Pokemon is a Pokemon ex, this attack does 100 more damage.
Wk Metal (x2) ·Rs None ·RetC

Fighting
Common · reverse holo
Search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
Discard the top card of your opponent's deck.
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
During your opponent's next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
Wk Grass (x2) ·Rs None ·RetCCCC
Rare · reverse holo
This attack's damage isn't affected by Resistance.
Wk Grass (x2) ·Rs None ·RetCCCC

Rare · reverse holo
If there is a Stadium in play with "Legendary" in its name, this attack does 170 more damage.
Wk Grass (x2) ·Rs None ·RetCCCC

Uncommon · reverse holo
Discard a Stadium in play.
Wk Grass (x2) ·Rs None ·RetCC
Darkness
Common · reverse holo
Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Wk Fighting (x2) ·Rs None ·RetCC
Rare · reverse holo
This Pokemon can't attack during your next turn.
Wk Fighting (x2) ·Rs None ·RetCCC

Common · reverse holo
Your opponent's Active Pokemon is now Poisoned.
Reveal the bottom 7 cards of your deck, and this attack does 50 damage for each Pokemon you find there that has the Bug Out attack. Then, shuffle any revealed Pokemon back into your deck. Discard the other cards.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Your opponent's Active Pokemon is now Poisoned. During Pokemon Checkup, put 4 damage counters on that Pokemon instead of 1.
During your opponent's next turn, prevent all damage done to this Pokemon by attacks from Basic Pokemon.
Wk Fighting (x2) ·Rs None ·RetC
Common · reverse holo
Reveal the top 5 cards of your opponent’s deck. You may choose any number of Basic Pokemon you find there and put them onto their Bench. Your opponent shuffles the other cards back into their deck.
Put 5 damage counters on 1 of your opponent's Pokemon.
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, this attack does 20 more damage.
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
Flip a coin. If heads, discard an Energy card attached to your opponent's Active Pokemon.
Wk Grass (x2) ·Rs None ·RetC
Uncommon · reverse holo
Search your deck for 2 Basic Darkness Energy and attach them to this Pokemon. Then, shuffle your deck.
Wk Grass (x2) ·Rs None ·RetCC
Common · reverse holo
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
This attack does 20 damage times the number of damage counters on your opponent's Active Pokemon.
Wk Grass (x2) ·Rs None ·RetC
Common · reverse holo
Wk Grass (x2) ·Rs None ·RetC
Double Rare
This attack does 20 damage times the number of Pokemon you have in play.
During your next turn, this Pokemon can't use Slash Down.
Wk Grass (x2) ·Rs None ·RetCC
Common · reverse holo
Discard a random card from your opponent's hand.
Wk Grass (x2) ·Rs None ·RetC

Double Rare
This attack does 70 damage for each of your opponent's Benched Pokemon.
Your opponent's Active Pokemon is now Confused.
Wk Grass (x2) ·Rs None ·RetCC
Uncommon · reverse holo
Search your deck for 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.
Wk Grass (x2) ·Rs None ·RetC
Uncommon · reverse holo
Flip 2 coins. If both are heads, this attack does 150 more damage.
Wk Grass (x2) ·Rs None ·RetCC
Dragon

Uncommon · reverse holo
Wk None ·Rs None ·RetCC
Common · reverse holo
During your opponent's next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).
Wk None ·Rs None ·RetC
Common · reverse holo
Flip 2 coins. This attack does 70 damage for each heads.
Wk None ·Rs None ·RetCC

Rare · reverse holo
Wk None ·Rs None ·RetCC
Common · reverse holo
This attack does 30 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Wk None ·Rs None ·RetC
Colorless
Common · reverse holo
This attack does 10 more damage for each damage counter on this Pokemon.
Wk Fighting (x2) ·Rs None ·RetCC
Common · reverse holo
Heal 20 damage from this Pokemon
Wk Fighting (x2) ·Rs None ·RetC

Uncommon · reverse holo
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Common · reverse holo
Search your deck for an Energy card and attach it to 1 of your Benched Pokemon. Then, shuffle your deck.
Wk Fighting (x2) ·Rs None ·Ret None
Common · reverse holo
Switch this Pokemon with 1 of your Benched Pokemon.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Rare · reverse holo
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC

Common · reverse holo
Reveal any number of Pokemon from your hand. This attack does 30 damage for each type of Pokemon you revealed in this way.
Wk Fighting (x2) ·Rs None ·RetCC

Double Rare
This attack does 50 damage times the number of Fire and Lightning Energy attached to all of your Pokemon in play.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetCC

Uncommon · reverse holo
You may draw cards until you have 6 cards in hand.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Common · reverse holo
Flip a coin. If tails, this attack does nothing.
Wk Lightning (x2) ·Rs Fighting (-30) ·RetC
Common · reverse holo
During your opponent's next turn, the Defending Pokemon can't retreat.
Wk Lightning (x2) ·Rs Fighting (-30) ·Ret None
Double Rare
You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Wk Lightning (x2) ·Rs Fighting (-30) ·Ret None
Trainers and Stadiums
Uncommon · reverse holo
Search your deck for up to 3 Supporter or Stadium cards in any combination, reveal them, and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn.

Uncommon · reverse holo
Search your deck for a Basic Fire Energy and a Basic Lightning Energy, reveal them, and put them into your hand. Then, shuffle your deck.
You may play as many Item cards as you like during your turn.
Uncommon · reverse holo
The Pokemon this card is attached to (excluding any Mega Pokemon ex) takes 60 less damage from the attacks of your opponent's Mega Pokemon ex.
You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.
Common · reverse holo
Draw 2 cards. If your opponents has 3 or less Prize cards remaining, draw 2 more cards.
You may play only 1 Supporter card during your turn.

Uncommon · reverse holo
Heal 50 damage from all Pokemon in play (both yours and your opponent's).
You may play only 1 Supporter card during your turn.

Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Summit, and it counts as one Stadium card while in play.
Evolution Pokemon in play (both yours and your opponent's) have no Abilities.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.

Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Summit, and it counts as one Stadium card while in play.
Evolution Pokemon in play (both yours and your opponent's) have no Abilities.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.

Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Summit, and it counts as one Stadium card while in play.
When Knocked Out by damage from an opponent's attack, both player's Colorless Pokemon give up one less Prize card.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.

Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Summit, and it counts as one Stadium card while in play.
When Knocked Out by damage from an opponent's attack, both player's Colorless Pokemon give up one less Prize card.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.
Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Ocean Trench, and it counts as one Stadium card while in play.
When a Pokemon in play is healed (both yours or your opponent's), double the amount of damage healed.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.
Uncommon · reverse holo
You can only put this card into play from your hand with the other half of Legendary Ocean Trench, and it counts as one Stadium card while in play.
When a Pokemon in play is healed (both yours or your opponent's), double the amount of damage healed.
You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can't be played.
Uncommon · reverse holo
For each of your Pokemon in play that has a Mega Rayquaza Cap attached to it, search your deck for a Basic Energy and attach it to that Pokemon. Then, shuffle your deck.
The Pokemon this card is attached to can use the attack on this card.
You may attach any number of Pokemon Tools to your Pokemon during your turn. You may attach only 1 Pokemon Tool to each Pokemon, and it stays attached.
Common · reverse holo
Heal 30 damage from your Active Pokemon. Heal 30 more damage for each Delicious Rice Balls card in your discard pile (not including this card).
You may play as many Item cards as you like during your turn.
Uncommon · reverse holo
Draw 2 cards. Then, if there is a Stadium in play with "Legendary" in its name, put this card back into your hand instead of discarding it.
You may play only 1 Supporter card during your turn.

Uncommon · reverse holo
Switch your Active Pokemon with 1 of your Benched Pokemon. If you do, move 1 Energy from your previous Active Pokemon to your new Active Pokemon.
You may play only 1 Supporter card during your turn.
Illustration Rares
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.

Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Illustration Rare
Same card text as the main set card, with new full art.
Ultra Rares
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Card text to be confirmed when the English card is revealed.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Same card text as the main set card, with new full art.
Ultra Rare
Card text to be confirmed when the English card is revealed.
Ultra Rare
Card text to be confirmed when the English card is revealed.
Ultra Rare
Card text to be confirmed when the English card is revealed.
Special Illustration Rares
Special Illustration Rare
Same card text as the main set card, with new full art.
Special Illustration Rare
Same card text as the main set card, with new full art.
Special Illustration Rare
Same card text as the main set card, with new full art.
Special Illustration Rare
Same card text as the main set card, with new full art.

Special Illustration Rare
Same card text as the main set card, with new full art.
Special Illustration Rare
Same card text as the main set card, with new full art.
Mega Hyper Rares
Mega Hyper Rare
Same card text as the main set card, with new full art.
Questions people ask
How many cards are in Delta Reign?
Delta Reign has 141 cards: 103 in the main set, numbered 001 to 103, and 38 secret rares numbered 104 to 141.
How many cards do you need for a Delta Reign master set?
234 cards: every numbered card once, plus a reverse holo of the 93 main set cards that are not Double Rares. With the Elite Trainer Box Kyogre promo it is 235.
What was cut from the English set?
The full art Mega Rayquaza ex and the regular Eevee ex from the Japanese releases are not in the English set, and the Kyogre Illustration Rare became the Elite Trainer Box promo.
When does Delta Reign come out?
6 November 2026, with prerelease events from 24 October to 1 November.
What binder size do I need?
A 9 pocket binder with 360 slots holds the full 234 card master set with room for promos. A 4 pocket binder holds the 141 numbered cards on their own.





